Mouse Trap Cars
    
nbeelen@eup.k12.mi.us

Class LinksBeelen Home
Tech Science I
Tech Science II
Tech Science III
Applications of Tech
Discourse Online
Discourse Student

TopicsBridges
Mouse Trap Car
Egg Drop
Thermos
Cardboard Boats
Forensics
Pop Lab
Chemistry
File Cabinet

Useful StuffDownloads
Contact Form
Glossary
Experimental Design
Measurement
Local Birds

Other LinksRHS Home
Bridge Contest
North Pole Trip
Science Curriculum
Technology Curriculum

 

 

 




OBJECTIVE
Build a vehicle powered solely by the energy of one standard-sized mouse trap,   (1 3/4" X 3 7/8"), that will travel the greatest distance. 

REGULATIONS:

  1. The device must be powered by a single mouse trap (1 3/4" X 3 7/8").
  2. The device cannot have any additional potential or kinetic energy at the start other than what can be stored in the mousetrap's spring itself. (This also means that you cannot push start your vehicle.)
  3. The spring from the mousetrap cannot be altered or heat treated.
  4. The spring cannot be wound more than its normal travel distance or 180 degrees.
  5. Vehicles must be self-starting. Vehicles may not receive a push in the forward direction or side direction.
  6. The vehicle must steer itself. Measurements of distance will not measure the total distance traveled only the displacement distance.
  7. Distance will be measured from the front of the tape at the starting line to the point of the vehicle that was closest to the start line at the time of release.
  8. The instructor has the final decision as to the appropriateness of any additional items that might be used in the construction of the racer. 

RUNNING THE CONTEST:

  1. The race track can be any smooth level floor, a gymnasiums or a non-carpeted hallway.
  2. Each contestant will be given three attempts.. The winner will be that racer which has obtained the greatest distance on any one of the three attempts. Any ties will be decided by a single run off between the racers which tied.

GRADING THE PROJECT:

  1. Grade will be determined competitively with the highest grade going to the car that went the greatest distance.
  2. Students who do not successfully get a car to move will receive a D- unless they fail to even attempt to test their car, then they will receive an E.
  3. Students will also be graded according to their ability to demonstrate correct application of the scientific concepts involved. This grade will be determined using a post activity report.
  4. Quizzes will also be used to determine students understanding of the individual scientific concepts involved in mousetrap car design and operation..




Mouse Trap Car Web Links Handouts and Quizzes